RSorder OSRS: Mining and Smithing Additions

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Early bossing attempts are slow. Banking, gearing up, traveling to the boss, and mentally preparing all take time. Then you die, reset, and do it again.

Rainbow Crabs are the most profitable, earning roughly 500k GP per hour, while all three methods are relatively relaxed compared to RuneScape gold traditional Hunter training.

Mining and Smithing Additions

Mining lead ore at level 25 provides up to 90k XP per hour when power mining, outperforming iron. Nickel mining, however, is underwhelming for mains and better suited for iron accounts.

Smithing lead bars offers modest XP (15k/hr) but small profits, while nickel-copper bars raise XP to 35k/hr at higher levels. Using the Ancient Forge at Grimstone to make cannonballs processes nearly 700 bars per hour, yielding around 40k Smithing XP.

Final Thoughts

The Sailing expansion and related updates have breathed new life into OSRS skilling. From competitive Thieving methods to relaxed Slayer grinds and powerful Farming trees like camphor, ironwood, and rosewood, players now have real alternatives to long-standing metas. As prices stabilize and players optimize routes, many of these methods are likely to become staples heading into 2026.

If your goal is efficiency, profit, or simply avoiding burnout, now is the perfect time to experiment with OSRS's newest training options. A large amount of OSRS gold can also be very helpful.

Bossing in Old School RuneScape can feel overwhelming at first. Between complex mechanics, expensive gear setups, and the fear of dying, many newer players hesitate to take that first step. If you've watched boss guides and still feel unsure about actually jumping in, you're not alone. This guide focuses less on specific bosses and more on how to approach bossing in general, from preparation to mindset and execution.

Preparing for Bossing: Stats Matter More Than Gear

The single biggest way to make bossing easier is improving your combat stats. It's not the most exciting answer, but it's the most important one. Higher Attack, Strength, Ranged, and Magic mean faster kills, which leads to fewer mistakes, less damage taken, and lower supply usage.

Magic level plays a major role in magic defense, often more than your Defense level itself. Higher Magic and Defense reduce incoming damage, meaning you eat less food. Eating delays your attacks, so taking less damage actually increases your DPS. In short, higher stats make bossing smoother, safer, and faster.

Gear helps, but combat stats are far more impactful early on. In fact, bossing is usually how players earn enough OSRS gold to afford high-tier gear in the first place. That's why budget setups are perfectly viable when learning. Another advantage of cheaper gear is the cost-learning bosses often involves dying, and expensive gear means more GP lost at gravestones.

Better gear won't prevent mistakes; it only shortens fights. When learning, it's smarter to minimize risk and focus on experience.

Inventory Setup: Keep It Simple While Learning

When first learning a boss, prioritize food over efficiency. You're not aiming for long trips or maximum kills per hour yet-you're aiming to survive longer and learn the fight. Bringing more food and fewer switches or potions gives you more room for error.

High-healing food like sharks or manta rays is absolutely worth the cost. Even though they're more expensive, the extra healing per inventory slot lets you stay in the fight longer. You'll earn that money back once kills start coming consistently.

Advanced tools like thralls can boost DPS, but they aren't essential early on. If a guide recommends thralls, it's okay to skip them at first and use those inventory slots for food instead. Learning mechanics is more important than squeezing out extra damage.

Accept That Learning Takes Time

Early bossing attempts are slow. Banking, gearing up, traveling to the boss, and mentally preparing all take time. Then you die, reset, and do it again. That can be discouraging, especially when you spend several minutes reaching a boss only to RS gold die without loot.

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